Vision Pro has been a flop , unornamented and simple . By most accounts , it is not even close to meeting Apple ’s own meager interior gross sales arithmetic mean . And worse , it is out of the public knowingness altogether , to where even Apple fan often draw a blank about it .
easily , cheap hardware is one room to breathe more life into “ spatial computing , ” but since that ’s not amount soon , Apple needs to double down on software . VisionOS 2 felt like visionOS 1.4 than a major step up , probably because it came so soon after the headset ’s release .
VisionOS 3 , which will be announced atWWDC on June 9and released later this year , is the first real chance for Apple to fully address feedback from actual client and developer . If they desire us to commence strapping on the headset every day , these are some of the things we desire to see .
Why not add a “follow” option here to make windows follow the user?
Work smarter
My biggest progeny with the Vision Pro is that it ’s just bad at anything that is n’t 3D TV or mildly synergistic entertainment . When it comes to productiveness , and that include not just business spreadsheets but also taking notes , managing my calendar , or researching which coffee grinder to buy , it ’s awful .
It ’s difficult to run multiple apps at the same meter without unmanageable context - switching between them , and the windows all take up right smart too much blank space . Entering text is slow and painful . you’re able to hunt down and peck with your centre on a practical keyboard or utilise voice transcription , which never works as well as it should . Of of course , you may always apply a Bluetooth keyboard , but moving your hands between interacting with the visionOS interface and down to the keyboard is tiresome . And the video passthrough scramble enough in low light that it can be hard to see your keyboard clearly .
metalworks
Why not add a “follow” option here to make windows follow the user?
Obviously , this is n’t an easy problem to solve , but it ’s fairly damning that the best way to be productive with your Vision Pro is to use it as a practical showing for a Mac , which is the gadget you ’re actually being productive with .
One productivity trouble that does seem light to solve is the need to chase down an covering windowpane ’s fix in forcible blank ( or else reset / rearrange them all ) . The room Vision Pro anchors a windowpane in outer space is impressive , but what if Idon’t wanta windowpane to appease in the physical blank space I set it ? What if I want it to follow me as I walk around ? Anchoring a window to the user , rather than the environment , should be a quick toggle I can toss on every raw window .
Walking around with my capable apps follow me automatically while keeping my hand costless is a productivity feature no phone , pill , or laptop could match .
Why is this the clock app, instead of actual 3D clocks I can place around my environment?
Embrace reality
For a chopine that is all about “ spatial computing , ” there are far too many apps that are anything but . Many Vision Pro apps , including Apple ’s own , are just big flat floating window . I do n’t need an totally new political program and a $ 3,500 machine to run iPad apps as though they were five metrical unit broad .
The celebrated exceptions are 3D video and games , but I ca n’t realise why the Clock app , for exemplar , is literally a compatible iPad app . How on earth does the Clock app not allow me to hang a virtual clock on the wall , or chatter a practical stop watch in my hand ?
The Mail app could have a eyeshot where you open a virtual mailbox to open to check your messages . Find My could show a little virtual overhead 3D aspect , like looking down on a model town ( even an unpainted one ) with the person or equipment in question highlighted . The TV+ app could let you place a virtual television set in your home ( with various models through the old age ) and place a remote in your deal . photo could put an album of images into an actual practical photo album aim , where you flip pages and scribble in the margins .
Making Playstation VR controllers compatible with Vision Pro is a great idea, but should be just the start.
How nerveless would it be to be able to represent Home app controls to the existent light , hoopla , and switches in my theater , so you could seamlessly control those saucy dwelling house devices as I walk around without open up an app or windowpane ? Even if it ’s not the ideal way to get things done , cool little virtual reality touches would do a lot more to sell the idea of spatial computing than the current floating windows do .
Stack the deck
In visionOS , every Modern app , and every window within an app program , is a separate floating billboard hang in the atmosphere around you . With just three or four window open I have to turn and reckon in all directions to simply move from one app , or one window , to the next .
counterpoint that with a Mac screen , where windows stratum on top of each other , and switching between applications is a keyboard shortcut or click away . On my MacBook , I often run window maximized and on separate desktop quad , where I can switch between them with a multi - finger swipe on the touchpad .
I can have a XII browser app tabs and 10 dissimilar applications open , and they all occupy the same 27 - inch monitor . I can circumstance - switch without turn my head around and go to see anything , and when I need tonotbe working , it ’s as simple as not looking at my monitor .
Vision Pro needs a solution for this . Apple need to allow multiple applications live in a single window “ stack ” that I can flip through the way someone flips through indicant cards full of line when giving a actor’s line . And I want a spry gesture that hides everything when I desire to pay off attention to the real world briefly and impart it all back in an heartbeat .
Get serious about fun
We get it , Vision Pro a superb 3D video viewing machine . But that ’s never give out to be the main draw of a headset , not until Vision Pro is so ubiquitous that two or more masses can watch things together in the same space .
Apple could start by allowing two people fag Vision Pro headsets to see the same virtual projection screen in the same environment . Let me have a moving-picture show night with my wife on a practical beach while we both see the same giant float screen up over the waves . I do n’t desire to see her Persona , I require us to be physically present and watch out the same thing in the same stead .
Pople dearest VR for gaming , and the gaming office on Vision Pro is even more dire than it is on the Mac . There ’s a relatively small pick of plot that equip firmly into the “ lite mobile transportation ” category and nothing that fix you think this twist could possibly be what it does . So - call “ substantial gambling ” needs controllers . You need to press buttons , pull trigger , and exactly cross hired man movement and orientation course in a way that is beyond the lauded helping hand - trailing capabilities ( and latency ) of visionOS .
Apple is allegedly consideringsupporting PlayStationVR control on Vision Pro . That ’s an awesome idea , and one they should really run with — make it the de facto “ default ” gaming controller for Vision Pro . Sell them at Apple Stores . Make it an bring - on accessory at the point of leverage . wreak with Sony to write some Playstation VR games on Vision Pro the way they release some of their Playstation game on Windows PCs . Talk with Valve about making Vision Pro work as a wireless Steam VR headset .
And Apple should hold back fight down with Microsoft and others over game cyclosis and let them put an Xbox app on Vision Pro that permit users to encounter streaming Xbox cloud game on a big virtual TV . The troupe ’s principled stance about app stores is n’t protect its customers , it ’s protecting its revenue gash at the expense of make other ironware better for gamers . Vision Pro and visionOS necessitate as much subject matter as it can get , and relaxing the rule on third - party app stores will make it bump .